Projects
Publications
- High Quality Interactive Rendering of Massive Point Models using Multi-way kd-Trees
- Adaptive Sampling and Rendering of Fluids on the {GPU}
- GPU Accelerated SPH Particle Simulation and Rendering
- Efficient Refinement of Dynamic Point Data
- Single-Pass Multi-View Volume Rendering
- Deferred Blending: Image Composition for Single-Pass Point Rendering
- Multi-View Point Splatting
- GPU-Accelerated Transparent Point-Based Rendering
- Single-Pass Point Rendering and Transparent Shading