Research: Point Based Graphics

Geometry Processing

Working with points as the raw geometric primitives requires data processing support for basic geometric operations. Given raw 3D point sample data further attributes and features must be derived such as for example normal directions and orientations, curvature information or hole detection. Moreover, the data must be prepared which may involve smoothing, outlier removal, re-sampling or data reduction. In this context we investigate new and efficient solutions for curvature and feature aware sampling, point simplification or surface reconstruction methods.