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Department of Informatics Visualization and Multimedia Lab

Publications

2008

  • B. Solenthaler and R. Pajarola. "Density Contrast SPH Interfaces". Proceedings ACM SIGGRAPH/Eurographics Symposium on Computer Animation. 2008. pp. 211-218.
  • Y. Zhang, B. Solenthaler and R. Pajarola. "Adaptive Sampling and Rendering of Fluids on the {GPU}". Proceedings Eurographics/IEEE VGTC Symposium on Point-Based Graphics. 2008. pp. 137-146.
  • A. Dietrich et al.. "Interactive Massive Model Rendering". ACM SIGGRAPH Asia Course Notes. 2008.
  • M. Botsch and R. Pajarola. "Guest editorial: Special section on the Symposium on Point-Based Graphics 2007", Computers & Graphics, Vol. 32, February, 2008, pp. 187-188.
  • P. Schlegel and R. Pajarola. "Layered Volume Splatting". Posters IEEE Visualization Conference. 2008.
  • J. Bösch and R. Pajarola. "A System for Stream Processing of Point Data". Department of Informatics, University of Zürich. Tech. Rep. IFI-2008.0. 2008.
  • H.-C. Hege, D. Laidlaw, R. Pajarola and O. Staadt. Proceedings Symposium on Volume and Point-Based Graphics, Eurographics Association, 2008.

2007

  • R. Pajarola. "Efficient Data Structures". Point-Based Graphics. 2007. pp. 148-165.
  • K. Subr, P. Diaz-Gutierrez, R. Pajarola and M. Gopi. "Order Independent, Attenuation-Leakage Free Splatting using FreeVoxels". Department of Informatics, University of Zürich. Tech. Rep. IFI-2007.0. 2007.
  • S. Eilemann and R. Pajarola. "Direct Send Compositing for Parallel Sort-Last Rendering". Proceedings Eurographics Symposium on Parallel Graphics and Visualization. 2007. pp. 29-36.
  • Y. Zhang, B. Solenthaler and R. Pajarola. "GPU Accelerated SPH Particle Simulation and Rendering". ACM SIGGRAPH Posters. 2007.
  • S. Eilemann and R. Pajarola. "The Equalizer Parallel Rendering Framework". Department of Informatics, University of Zürich. Tech. Rep. IFI-2007.0. 2007.
  • B.-C. Lee et al.. "Meshless Visual and Haptic Interaction from a Real-Time Depth Image". ACM SIGGRAPH Posters. 2007.
  • B. Solenthaler, Y. Zhang and R. Pajarola. "Efficient Refinement of Dynamic Point Data". Posters Eurographics/ACM Symposium on Computer Animation. 2007. pp. 8-9.
  • B. Solenthaler, Y. Zhang and R. Pajarola. "Efficient Refinement of Dynamic Point Data". Proceedings Eurographics/IEEE VGTC Symposium on Point-Based Graphics. 2007. pp. 65-72.
  • R. Pajarola and E. Gobbetti. "Survey on Semi-Regular Multiresolution Models for Interactive Terrain Rendering", The Visual Computer, Vol. 23. 2007, pp. 583-605.
  • B. Solenthaler, J. Schläfli and R. Pajarola. "A Unified Particle Model for Fluid-Solid Interactions", Computer Animation and Virtual Worlds, Vol. 18. 2007, pp. 69-82.
  • T. Hübner, Y. Zhang and R. Pajarola. "Single-Pass Multi-View Rendering", IADIS International Journal on Computer Science and Information Systems, Vol. 2, October, 2007, pp. 122-140.
  • T. Hübner and R. Pajarola. "Single-Pass Multi-View Volume Rendering", Proceedings IADIS International Journal on Computer Science and Information Systems, 2007.
  • D. V. Black, M. Gopi, F. Kuester, F. Wessel and R. Pajarola. "Visualizing Flat Spacetime: Viewing Optical versus Special Relativistic Effects", American Journal of Physics, Vol. 75, June, 2007, pp. 540-545.
  • M. Botsch, R. Pajarola, B. Chen and M. Zwicker. Proceedings Symposium on Point-Based Graphics, Eurographics/IEEE Computer Society VGTC, 2007.
  • Y. Zhang and R. Pajarola. "Deferred Blending: Image Composition for Single-Pass Point Rendering", Computers & Graphics, Vol. 31. 2007, pp. 175--189.

2006

  • D.-B. Kim et al.. "Point-based Surfaces from Unorganized Points for Multi-modal Interaction". Proceedings Asia-Pacific Workshop on Visual Information Processing. 2006. pp. 157-160.
  • T. Hübner, Y. Zhang and R. Pajarola. "Multi-View Point Splatting". Proceedings Conference on Computer Graphics and Interactive Techniques in Australasia and South-East Asia (GRAPHITE). 2006. pp. 285-294,499.
  • B. Solenthaler, J. Schläfli and R. Pajarola. "A Unified Particle Model for Fluid-Solid Interactions". Posters Eurographics/ACM Symposium on Computer Animation. 2006.
  • Y. Zhang and R. Pajarola. "GPU-Accelerated Transparent Point-Based Rendering". ACM SIGGRAPH Sketches. 2006. pp. 178.
  • Y. Zhang and R. Pajarola. "Single-Pass Point Rendering and Transparent Shading". Proceedings Eurographics/IEEE VGTC Symposium on Point-Based Graphics. 2006. pp. 37-48.
  • D. B. Kim, E. C. Kang, K. H. Lee and R. Pajarola. "Framework for Adaptive Sampling of Point-Based Surfaces using Geometry and Color Attributes". Proceedings International Conference on Computational Science. 2006. pp. 371-374.
  • P. Diaz-Gutierrez, A. Bhushan, M. Gopi and R. Pajarola. "Single-Strips for Fast Interactive Rendering", The Visual Computer, Vol. 22. 2006, pp. 372-386.

2005

2004

  • X. Bao, R. Pajarola and M. Shafae. "SMART: An Efficient Technique for Massive Terrain Visualization from Out-of-core". Proceedings Vision, Modeling and Visualization. 2004. pp. 413-420.
  • R. Pajarola and M. Sainz. "Stream-Processing Point Data". 2004.
  • M. Sainz, R. Pajarola and R. Lario. "Points Reloaded: Point-Based Rendering Revisited". 2004.
  • R. Pajarola, M. Sainz and R. Lario. "EXTreME Splatting: External Memory Multiresolution Point Visualization". 2004.
  • M. Sainz, R. Pajarola, A. Susin and A. Mercade. "A Simple Approach for Point-based Object Capturing and Rendering", IEEE Computer Graphics and Applications, Vol. 24, July/August, 2004, pp. 24-33.
  • M. Sainz and R. Pajarola. "Point-Based Rendering Techniques", Computers \& Graphics, Vol. 28. 2004, pp. 869-879.
  • L. Cheng, A. Bhushan, R. Pajarola and M. E. Zarki. "Real-Time 3D Graphics Streaming using MPEG-4". 2004.
  • X. Bao, R. Pajarola and M. Shafae. "Live Range Visibility Constraints for Adaptive Terrain Visualization". 2004.
  • R. Pajarola, M. Sainz and Y. Meng. "DMesh: Fast Depth-Image Meshing and Warping", International Journal of Image and Graphics (IJIG), Vol. 4, February, 2004, pp. 1-29.
  • R. Pajarola and C. DeCoro. "Efficient Implementation of Real-time View-dependent Multiresolution Meshing", IEEE Transactions on Visualization and Computer Graphics, Vol. 10, May/June, 2004, pp. 353-368.
  • R. Pajarola, M. Sainz and P. Guidotti. "Confetti: Object-Space Point Blending and Splatting", IEEE Transactions on Visualization and Computer Graphics, Vol. 10, September/October, 2004, pp. 598-608.

2003

  • R. Lario, R. Pajarola and F. Tirado. "HyperBlock-QuadTIN: Hyper-Block Quadtree based Triangulated Irregular Networks". Proceedings IASTED International Conference on Visualization, Imaging and Image Processing (VIIP). 2003. pp. 733-738.
  • Y.-J. Chiang, J. El-Sana, P. Lindstrom, R. Pajarola and C. Silva. "Out-of-core algorithms for scientific visualization and computer graphics". 2003.
  • M. Shafae and R. Pajarola. "DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and Rendering". 2003.
  • M. Sainz, A. Susin and R. Pajarola. "Photorealistic Image Based Objects from Uncalibrated Images". 2003.
  • M. Shafae and R. Pajarola. "DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and Rendering".In Proceedings Pacific Graphics, pp. 271-280, 2003. 2003.
  • K. S. Subr, M. Gopi, R. Pajarola and M. Sainz. "Point Light Field for Point Rendering Systems". 2003.
  • X. Bao and R. Pajarola. "LOD-based Clustering Techniques for Optimizing Large-scale Terrain Storage and Visualization". 2003.
  • R. Pajarola. "Fast Prefix Code Processing". 2003.
  • R. Pajarola, M. Sainz and Y. Meng. "Depth-Mesh Objects: Fast Depth-Image Meshing and Warping".
  • R. Pajarola, M. Sainz and P. Guidotti. "Object-Space Blending and Splatting of Points". 2003.
  • R. Pajarola. "Efficient Level-of-Details for Point Based Rendering". 2003.

2002

2001

2000

  • R. Pajarola and J. Rossignac. "Compressed Progressive Meshes", IEEE Transactions on Visualization and Computer Graphics, Vol. 6, January-March, 2000, pp. 79-93.
  • M. Riedewald, D. Agrawal, A. E. Abbadi and R. Pajarola. "Space-Efficient Data Cubes for Dynamic Environments". 2000.
  • T. Gerstner and R. Pajarola. "Topology Preserving and Controlled Topology Simplifying Multiresolution Isosurface Extraction". 2000.
  • T. Gerstner and R. Pajarola. "Topology Preserving and Controlled Topology Simplifying Multiresolution Isosurface Extraction". 2000.
  • R. Pajarola and J. Rossignac. "Squeeze: Fast and Progressive Decompression of Triangle Meshes". 2000.
  • R. Pajarola and P. Widmayer. "An Image Compression Method for Spatial Search", IEEE Transactions on Image Processing, Vol. 9, March, 2000, pp. 357-365.
  • M. Riedewald, D. Agrawal, A. E. Abbadi and R. Pajarola. "Space-Efficient Data Cubes for Dynamic Environments". 2000.

1999

  • R. Pajarola and J. Rossignac. "Fast Multiresolution Mesh Decompression". 1999.
  • R. Pajarola. "Fast Huffman Code Processing". 1999.
  • R. Pajarola, J. Rossignac and A. Szymczak. "Implant Sprays: Compression of Progressive Tetrahedral Mesh Connectivity". 1999.
  • R. Pajarola and J. Rossignac. "Compressed Progressive Meshes". 1999.
  • R. Pajarola, J. Rossignac and A. Szymczak. "Implant Sprays: Compression of Progressive Tetrahedral Mesh Connectivity". 1999.

1998

1997

  • R. Pajarola, T. Ohler, P. Stucki, K. Szabo and P. Widmayer. "Virtual Reality and Geoinformation Systems". 1997.

1996

  • R. Pajarola, P. Widmayer, P. Stucki and K. Szabo. "Virtuell durch die Realität", Output, January, 1996, pp. 40-41.
  • R. Pajarola and P. Widmayer. "Spatial Indexing into Compressed Raster Images: How to Answer Range Queries Without Decompression". 1996.
  • R. Pajarola and P. Widmayer. "Pattern Matching in Compressed Raster Images". 1996.
  • R. Pajarola, P. Widmayer, P. Stucki and K. Szabo. "ViRGIS - Virtual Reality und Geographische Informations-Systeme", Bulletin SEV/VSE, August, 1996, pp. 25-28.

1995

  • R. Pajarola and P. Widmayer. "Spatial Queries on Compressed Raster Images: How to get the Best of Both Worlds". 1995.
  • K. Szabo, F. Kaegi, R. Pajarola and M. Roth. "Virtual Reality and Toursim: A Swiss Project". 1995.
  • K. Szabo, P. Stucki, P. Aschwanden, T. Ohler, R. Pajarola and P. Widmayer. "A Virtual Reality based System Environment for Intuitive Walk-Throughs and Exploration of Large-Scale Tourist Information". 1995.

Weiterführende Informationen

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Most-Cited Publication

R. Pajarola. "Large scale Terrain Visualization using the Restricted Quadtree Triangulation". Proceedings IEEE Visualization. 1998. pp. 19-26.

Abstract: Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation models is still a hard problem. The graphics load must be controlled by an adaptive surface triangulation and by taking advantage of different levels of detail. Furthermore, the management of the visible scene requires efficient access to the terrain database. We describe a all-in-one visualization system which integrates adaptive triangulation, dynamic scene management and spatial data handling. The triangulation model is based on the restricted quad-tree triangulation. Furthermore, we present new algorithms of the restricted quadtree triangulation. These include among others exact error approximation, progressive meshing, performance enhancements and spatial access.