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UnderstandingIntelligence

Here we provide the general structure and some excerpts from our book
Understanding Intelligence as starting points for discussion. All excerpts are copyright restricted and locked from editing. They are published with permission. See also our programming examples.

Related discussion may be placed on this page or linked from here, e.g. by using the wikified Table of Contents at the bottom. Feel free of course to place discussion wherever it suits you, be it on already existing or new pages. To find pages commenting on a certain chapter you may click on its title which will give you all pages containing "ChapterX".

Of the many sites on the web which discuss the book mainly these two are worth visiting:


Table of contents

Part I The Study of Intelligence-Foundations and Issues

1 The Study of Intelligence

2 Foundations of Classical Artificial Intelligence and Cognitive Science

3 The Fundamental Problems of Classical AI and Cognitive Science

Part II A Framework for Embodied Cognitive Science

4 Embodied Cognitive Science: Basic Concepts

5 Neural Networks for Adaptive Behavior

Part III Approaches and Agent Examples

6 Braitenberg Vehicles

7 The Subsumption Architecture

8 Artificial Evolution and Artificial Life

9 Other Approaches

Part IV Principles of Intelligent Systems

10 Design Principles of Autonomous Agents

11 The Principle of Parallel, Loosely Coupled Processes

12 The Principle of Sensory-Motor Coordination

13 The Principles of Cheap Design, Redundancy, and Ecological Balance

14 The Value Principle

15 Human Memory: Case Study

Part V Design and Evaluation

16 Agent Design Considerations

17 Evaluation

Part VI Future Directions

18 Theory, Technology, and Applications

19 Intelligence Revisited

Glossary

References


Wikified table of contents

(feel free to change and use for new pages whatever you like)

  1. TheStudyOfIntelligence?
    1. WhatIsIntelligence?
    2. SyntheticMethodology?
  2. Foundations of ClassicalArtificialIntelligence? and Cognitive Science
    1. CognitiveScience?
    2. TheCognitivisticParadigm?
  3. TheFundamentalProblemsOfClassicalAI? and Cognitive Science
    1. RealWorld? vs. VirtualWorlds?
  4. EmbodiedCognitiveScience?: basic concepts
    1. CompleteAutonomousAgents?
    2. BiologicalAgents? and ArtificialAgents?
    3. DesignForEmergence?: LogicBasedSystems? and EmbodiedSystems?
    4. ExplainingBehavior?
  5. NeuralNetworks? for AdaptiveBehavior?
    1. From BiologicalNeuralNetworks? to ArtificialNeuralNetworks?
    2. TheFourOrFiveBasics?
    3. DistributedAdaptiveControl?
    4. TypesOfNeuralNetworks?
    5. BeyondInformationProcessing?
  6. BraitenbergVehicles?
    1. SegmentationOfBehavior? and the ExtendedBraitenbergArchitecture?
  7. The SubsumptionArchitecture
    1. BehaviorBasedRobotics?
    2. DesigningIntelligentSystems?
  8. ArtificialEvolution?
    1. BasicPrinciples?
    2. GeneticAlgorithms? evolve AutonomousAgent?
    3. ArtificiallyEvolvedAgents?
    4. BiologicalPlausibility?
    5. EvolutionOfHardware?
    6. ArtificialLife?
  9. Other approaches
    1. DynamicalSystems?
    2. BehavioralEconomics?
    3. SchemaBasedApproaches?
  10. DesignPrinciplesOfAutonomousAgents?
  11. PrincipleOfParallelLooselyCoupledProcesses?
    1. ControlArchitectures? for AutonomousAgents?
  12. PrincipleOfSensoryMotorCoordination?
    1. [[Categorization?]]
    2. ActiveVision?
  13. The principles of cheap design, redundancy, and ecological balance
    1. The PrincipleOfCheapDesign?
    2. The RedundancyPrinciple?
    3. The PrincipleOfEcologicalBalance?
  14. The ValuePrinciple?
    1. ValueSystems?
    2. SelfOrganization?
    3. LearningInAutonomousAgents?
  15. Human memory: a case study
    1. TheFrameOfReferenceProblem?
  16. AgentDesignConsiderations?
    1. AgentDesign?
    2. ControlArchitectures?
  17. Evaluation
    1. Performing AgentExperiments?
    2. MeasuringBehavior?
  18. Theory, technology and applications
    1. HardProblems?
  19. IntelligenceRevised?
    1. ImplicationsForSociety?

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